M:tG card similarity search
3B · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I, II — Each opponent sacrifices a creature unless they discard a card. III — Exile this Saga, then return it to the battlefield transformed under your control.
| Name | Mana | Type | Text |
|---|---|---|---|
| Glaciers | 2WU | Enchantment | At the beginning of your upkeep, sacrifice Glaciers unless you pay {W}{U}. All Mountains are Plains. |
| Saltskitter | 3W | Creature — Wurm | Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step. 3/4 |
| Ashen Ghoul | 3B | Creature — Zombie | Haste {B}: Return Ashen Ghoul from your graveyard to the battlefield. Activate only during your upkeep and only if three or more creature cards are above Ashen Ghoul. 3/1 |
| Blood Poet | 2B | Creature — Vampire Cleric | Spark (Activate spark abilities by spending or giving yourself spark counters. Activate only one spark ability per turn, and only as a sorcery.) +1: Blood Poet gains lifelink until end of turn. −3: Target opponent discards a card. You gain life equal to its converted mana cost. 3/2 |
| Mother of Goons | 2B | Creature — Human Cleric | Whenever a creature an opponent controls dies, sacrifice Mother of Goons unless you insult that creature. 3/2 |
| Standstill | 1U | Enchantment | When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards. |
| Ghastly Conscription | 5BB | Sorcery | Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) |
| Synod Centurion | 4 | Artifact Creature — Construct | When you control no other artifacts, sacrifice Synod Centurion. 4/4 |
| Specter's Shriek | B | Sorcery | Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand. |
| Detention Sphere | 1WU | Enchantment | When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control. |