Card Codex

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17 May 2024: Card library updated.

The Immortal Sun

6 · Legendary Artifact

Players can't activate planeswalkers' loyalty abilities. At the beginning of your draw step, draw an additional card. Spells you cast cost {1} less to cast. Creatures you control get +1/+1.

Similar cards

Color identity:
NameManaTypeText
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A-Orcish Bowmasters 1BCreature — Orc Archer Flash Whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1. 1/1
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Endurance Bobblehead 3Artifact — Bobblehead {T}: Add one mana of any color. {3}, {T}: Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.
Lost in Thought 1UEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.
Vega, the Watcher 1WULegendary Creature — Bird Spirit Flying Whenever you cast a spell from anywhere other than your hand, draw a card. 2/2
Urza's Blueprints 6Artifact Echo {6} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {T}: Draw a card.
Second Guess 1UInstant Counter target spell that's the second spell cast this turn.
Elite Spellbinder 2WCreature — Human Cleric Flying When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast. 3/1
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