M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Dralnu's Crusade | 1BR | Enchantment | All Goblins get +1/+1. All Goblins are black and are Zombies in addition to their other creature types. |
Novijen Sages | 4UU | Creature — Human Advisor Mutant | Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}, Remove two +1/+1 counters from among creatures you control: Draw a card. 0/0 |
Gift of Orzhova | 1W/BW/B | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has flying and lifelink. |
Everybody Lives! | 1W | Instant | All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn. |
Faunsbane Troll | 2BG | Creature — Troll | When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.) {1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. 4/4 |
Crater Elemental | 2R | Creature — Elemental | {R}, {T}, Sacrifice Crater Elemental: It deals 4 damage to target creature. Formidable — {2}{R}: Crater Elemental has base power 8 until end of turn. Activate only if creatures you control have total power 8 or greater. 0/6 |
Wizard Mentor | 2U | Creature — Human Wizard | {T}: Return Wizard Mentor and target creature you control to their owner's hand. 2/2 |
Ogre Geargrabber | 4RR | Creature — Ogre Warrior | Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it. 4/4 |
Thrakkus the Butcher | 3RG | Legendary Creature — Dragon Peasant | Trample Whenever Thrakkus the Butcher attacks, double the power of each Dragon you control until end of turn. 3/4 |
Warmonger's Chariot | 2 | Artifact — Equipment | Equipped creature gets +2/+2. As long as equipped creature has defender, it can attack as though it didn't have defender. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |