Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

The Hunter

· Hero

{T}: Target creature you control gets +1/+1 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Festergloom 2BSorcery Nonblack creatures get -1/-1 until end of turn.
Muxus, Goblin Grandee 4RRLegendary Creature — Goblin Noble When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control. 4/4
Legolas's Quick Reflexes GInstant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target creature. Until end of turn, it gains hexproof, reach, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature."
Skyblinder Staff 1Artifact — Equipment Equipped creature gets +1/+0 and can't be blocked by creatures with flying. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Hoard-Smelter Dragon 4RRCreature — Dragon Flying {3}{R}: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's mana value. 5/5
Dire Tactics WBInstant Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
Merry Bards 2RCreature — Human Bard When Merry Bards enters the battlefield, you may pay {1}. When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") 3/2
Angelfire Ignition 1RWSorcery Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn. Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Five Kids in a Trenchcoat 2WCreature — Human Citizen Five Kids in a Trenchcoat counts as five creatures for spells and effects that count the number of creatures you control. 1/5
Cannibalize 1BSorcery Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.
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