M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Shocking Grasp | 1U | Instant | Target creature gets -2/-0 until end of turn. Draw a card. |
Halana and Alena, Partners | 2RG | Legendary Creature — Human Ranger | First strike, reach At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn. 2/3 |
Bloodtallow Candle | 1 | Artifact | {6}, {T}, Sacrifice Bloodtallow Candle: Target creature gets -5/-5 until end of turn. |
Felhide Petrifier | 2B | Creature — Minotaur Warrior | Deathtouch Other Minotaur creatures you control have deathtouch. 2/3 |
Momentary Blink | 1W | Instant | Exile target creature you control, then return it to the battlefield under its owner's control. Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Die Young | 1B | Sorcery | Choose target creature. You get {E}{E} (two energy counters), then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way. |
Scour the Scene | WU | Enchantment | When Scour the Scene enters the battlefield, create a 2/2 white and blue Detective creature token. Whenever you sacrifice an artifact, choose a creature card in your hand or a creature you control. It perpetually gets +1/+0. |
Thunderous Might | 1R | Enchantment — Aura | Enchant creature Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) |
Akki War Paint | R | Enchantment — Aura | Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+1. |
Twists and Turns | G | Enchantment | If a creature you control would explore, instead you scry 1, then that creature explores. When Twists and Turns enters the battlefield, target creature you control explores. When a land enters the battlefield under your control, if you control seven or more lands, transform Twists and Turns. |