M:tG card similarity search
· Plane — Lorwyn
Each creature assigns combat damage equal to its toughness rather than its power. Whenever chaos ensues, creatures you control get +0/+2 and gain trample until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Fetid Imp | 1B | Creature — Imp | Flying {B}: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 1/2 |
| Lumbering Battlement | 4W | Creature — Beast | Vigilance When Lumbering Battlement enters the battlefield, exile any number of other nontoken creatures you control until it leaves the battlefield. Lumbering Battlement gets +2/+2 for each card exiled with it. 4/5 |
| Furnace Spirit | 2R | Creature — Spirit | Haste {R}: Furnace Spirit gets +1/+0 until end of turn. 1/1 |
| Nyxborn Behemoth | 10GG | Enchantment Creature — Beast | This spell costs {X} less to cast, where X is the total mana value of noncreature enchantments you control. Trample {1}{G}, Sacrifice another enchantment: Nyxborn Behemoth gains indestructible until end of turn. 10/10 |
| Guul Draz Specter | 2BB | Creature — Specter | Flying Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand. Whenever Guul Draz Specter deals combat damage to a player, that player discards a card. 2/2 |
| Adorable Kitten | W | Host Creature — Cat | When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result. 1/1 |
| A-Sepulcher Ghoul | 1B | Creature — Zombie | Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn. 2/2 |
| Blind Zealot | 1BB | Creature — Phyrexian Human Cleric | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever Blind Zealot deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls. 2/2 |
| Instigator Gang | 3R | Creature — Human Werewolf | Attacking creatures you control get +1/+0. At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang. 2/3 |
| Gruul Spellbreaker | 1RG | Creature — Ogre Warrior | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample As long as it's your turn, you and Gruul Spellbreaker have hexproof. 3/3 |