Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

The Grand Tour

1U · Instant

Exile target permanent, then put it into its owner's hand. That player discards that card, then puts it on top of their library. Then they put it onto the battlefield.

Similar cards

Color identity:
NameManaTypeText
Iridescent Drake 3UCreature — Drake Flying When Iridescent Drake enters the battlefield, put target Aura card from a graveyard onto the battlefield under your control attached to Iridescent Drake. 2/2
Break Out RGSorcery Look at the top six cards of your library. You may reveal a creature card from among them. If that card has mana value 2 or less, you may put it onto the battlefield and it gains haste until end of turn. If you didn't put the revealed card onto the battlefield this way, put it into your hand. Put the rest on the bottom of your library in a random order.
One with Nothing BInstant Discard your hand.
Lost Hours 1BSorcery Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.
Skull Fracture BSorcery Target player discards a card. Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sakura-Tribe Elder 1GCreature — Snake Shaman Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. 1/1
Explore the Underdark 4GSorcery Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle. You take the initiative.
Explosive Vegetation 3GSorcery Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Ramosian Sky Marshal 3WWCreature — Human Rebel Flying {7}, {T}: Search your library for a Rebel permanent card with mana value 6 or less, put it onto the battlefield, then shuffle. 3/3
Growth Spiral GUInstant Draw a card. You may put a land card from your hand onto the battlefield.
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