Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

The First Sliver

WUBRG · Legendary Creature — Sliver

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Sliver spells you cast have cascade. 7/7

Similar cards

Color identity:
NameManaTypeText
Great Hall of the Citadel Land {T}: Add {C}. {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.
Gutmorn, Pactbound Servant 2BLegendary Creature — Demon Flying, deathtouch When Gutmorn, Pactbound Servant enters the battlefield, each player discards a nonland card. Whenever a player discards a card during your turn, they choose another player. That player conjures a duplicate of that card into their hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." 1/3
Song of Creation 1GUREnchantment You may play an additional land on each of your turns. Whenever you cast a spell, draw two cards. At the beginning of your end step, discard your hand.
Gemhide Sliver 1GCreature — Sliver All Slivers have "{T}: Add one mana of any color." 1/1
Tormented Hero BCreature — Human Warrior Tormented Hero enters the battlefield tapped. Heroic — Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way. 2/1
Desertion 3UUInstant Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
Merciless Resolve 2BInstant As an additional cost to cast this spell, sacrifice a creature or land. Draw two cards.
Steamcore Weird 3UCreature — Weird When Steamcore Weird enters the battlefield, if {R} was spent to cast it, it deals 2 damage to any target. 1/3
Flawless Maneuver 2WInstant If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn.
Lux Artillery 4Artifact Whenever you cast an artifact creature spell, it gains sunburst. (It enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, Lux Artillery deals 10 damage to each opponent.
Page 218