M:tG card similarity search
4RR · Sorcery
Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control.
| Name | Mana | Type | Text |
|---|---|---|---|
| Lay Waste | 3R | Sorcery | Destroy target land. Cycling {2} ({2}, Discard this card: Draw a card.) |
| A-Manticore | 3B | Creature — Manticore | Flash Flying Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. 3/1 |
| Words of War | 2R | Enchantment | {1}: The next time you would draw a card this turn, Words of War deals 2 damage to any target instead. |
| Flare | 2R | Instant | Flare deals 1 damage to any target. Draw a card at the beginning of the next turn's upkeep. |
| Lyzolda, the Blood Witch | 1BR | Legendary Creature — Human Cleric | {2}, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black. 3/1 |
| Guardian Seraph | 2WW | Creature — Angel | Flying If a source an opponent controls would deal damage to you, prevent 1 of that damage. 3/4 |
| Rain of Daggers | 4BB | Sorcery | Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way. |
| Jovial Evil | 2B | Sorcery | Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls. |
| Wild Slash | R | Instant | Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn. Wild Slash deals 2 damage to any target. |
| Word of Command | BB | Instant | Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving. |