Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

The End

2BB · Instant

This spell costs {2} less to cast if your life total is 5 or less. Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

Similar cards

Color identity:
NameManaTypeText
Graveyard Glutton Creature — Werewolf Ward—Discard a card. Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4
Lend a Ham 2BInstant — Adventure Exile target creature. You gain 1 life for each Boar you control.
Llanowar Sentinel 2GCreature — Elf When Llanowar Sentinel enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel, put that card onto the battlefield, then shuffle. 2/3
Yavimaya Sojourner 7GCreature — Treefolk Domain — This spell costs {1} less to cast for each basic land type among lands you control. 4/6
Portable Hole WArtifact When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield.
Peer into the Abyss 4BBBSorcery Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
Wood Sage GUCreature — Human Druid {T}: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard. 1/1
Colfenor's Plans 2BBEnchantment When Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down. You may look at the cards exiled with Colfenor's Plans, and you may play lands and cast spells from among those cards. Skip your draw step. You can't cast more than one spell each turn.
Amped Up 5RSorcery This spell costs {1} less to cast for each electrical socket in a wall or floor you can see from your seat. Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+0 and gains haste.
Piper's Melody GSorcery Shuffle any number of target creature cards from your graveyard into your library.
Page 114