Card Codex

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17 May 2024: Card library updated.

The Council of Four

3WU · Legendary Creature — Human Noble

Whenever a player draws their second card during their turn, you draw a card. Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token. 0/8

Similar cards

Color identity:
NameManaTypeText
Waterlogged Grove Land {T}, Pay 1 life: Add {G} or {U}. {1}, {T}, Sacrifice Waterlogged Grove: Draw a card.
Rukh Egg 3RCreature — Bird Egg When Rukh Egg dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step. 0/3
Thatcher Revolt 2RSorcery Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step.
Priest of Ancient Lore 2WCreature — Dwarf Cleric When Priest of Ancient Lore enters the battlefield, you gain 1 life and draw a card. 2/1
Symbiotic Wurm 5GGGCreature — Wurm When Symbiotic Wurm dies, create seven 1/1 green Insect creature tokens. 7/7
Elkin Lair 3RWorld Enchantment At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard.
Pawn of Ulamog 1BBCreature — Vampire Shaman Whenever Pawn of Ulamog or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}." 2/2
Zombie Infestation 1BEnchantment Discard two cards: Create a 2/2 black Zombie creature token.
Silverflame Ritual 3WSorcery Put a +1/+1 counter on each creature you control. Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.
Tovolar's Packleader Creature — Werewolf Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens. {2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 7/7
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