M:tG card similarity search
4WW · Enchantment
When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game.
| Name | Mana | Type | Text |
|---|---|---|---|
| Gifts Ungiven | 3U | Instant | Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle. |
| Fleeting Aven | 1UU | Creature — Bird Wizard | Flying Whenever a player cycles a card, return Fleeting Aven to its owner's hand. 2/2 |
| Encroach | B | Sorcery | Target player reveals their hand. You choose a nonbasic land card from it. That player discards that card. |
| Swarm Saboteur | 1B | Creature — Human Ninja | Ninjutsu {B} Deathtouch Whenever Swarm Saboteur deals combat damage to a player, conjure a card named Virus Beetle into your hand. 2/2 |
| Mitotic Manipulation | 1UU | Sorcery | Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order. |
| Keeper of the Lens | 1 | Artifact Creature — Golem | You may look at face-down creatures you don't control any time. 1/2 |
| Hermit Druid | 1G | Creature — Human Druid | {G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard. 1/1 |
| Sarevok, Deathbringer | 3B | Legendary Creature — Human Knight | At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power. Choose a Background (You can have a Background as a second commander.) 3/4 |
| Bonds of Mortality | 1G | Enchantment | When Bonds of Mortality enters the battlefield, draw a card. {G}: Creatures your opponents control lose hexproof and indestructible until end of turn. |
| Demonic Consultation | B | Instant | Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way. |