Card Codex

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17 May 2024: Card library updated.

The Celestus

3 · Legendary Artifact

If it's neither day nor night, it becomes day as The Celestus enters the battlefield. {T}: Add one mana of any color. {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.

Similar cards

Color identity:
NameManaTypeText
Shocker 1RCreature — Insect Whenever Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards. 1/1
Darkwater Egg 1Artifact {2}, {T}, Sacrifice Darkwater Egg: Add {U}{B}. Draw a card.
Mossfire Egg 1Artifact {2}, {T}, Sacrifice Mossfire Egg: Add {R}{G}. Draw a card.
Shadowblood Egg 1Artifact {2}, {T}, Sacrifice Shadowblood Egg: Add {B}{R}. Draw a card.
Skycloud Egg 1Artifact {2}, {T}, Sacrifice Skycloud Egg: Add {W}{U}. Draw a card.
Sungrass Egg 1Artifact {2}, {T}, Sacrifice Sungrass Egg: Add {G}{W}. Draw a card.
Pygmy Kavu 3GCreature — Kavu When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control. 1/2
Axebane Guardian 2GCreature — Human Druid Defender {T}: Add X mana in any combination of colors, where X is the number of creatures with defender you control. 0/3
Memory Bank 1USorcery Draw a card. Bank (If you cast Memory Bank from your hand, exile it until the end of the match. You may cast it from exile during another game this match. It still counts toward your deck minimum.)
Whispers of the Muse UInstant Buyback {5} (You may pay an additional {5} as you cast this spell. If you do, put this card into your hand as it resolves.) Draw a card.
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