M:tG card similarity search
WWW · Legendary Artifact
At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying. {W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.
| Name | Mana | Type | Text |
|---|---|---|---|
| Archivist of Oghma | 1W | Creature — Halfling Cleric | Flash Whenever an opponent searches their library, you gain 1 life and draw a card. 2/2 |
| Ral's Reinforcements | 1R | Sorcery | Create two 1/1 blue and red Elemental creature tokens. |
| Orcish Medicine | 1B | Instant | Target creature gains your choice of lifelink or indestructible until end of turn. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) |
| Treacherous Vampire | 4B | Creature — Vampire | Flying Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard. Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life." 4/4 |
| Mystic Denial | 1UU | Instant | Counter target creature or sorcery spell. |
| Oracle of Nectars | 2G/W | Creature — Elf Cleric | {X}, {T}: You gain X life. 2/2 |
| Enchanter's Bane | 1R | Enchantment | At the beginning of your end step, target enchantment deals damage equal to its mana value to its controller unless that player sacrifices it. |
| Walker of the Grove | 6GG | Creature — Elemental | When Walker of the Grove leaves the battlefield, create a 4/4 green Elemental creature token. Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 7/7 |
| Drana and Linvala | 1WWB | Legendary Creature — Vampire Angel | Flying, vigilance Activated abilities of creatures your opponents control can't be activated. Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities. 3/4 |
| Welcome to . . . | 1GG | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga. II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn. III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control. |