M:tG card similarity search
UB · Legendary Creature — Spirit God
Descend 8 — The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard. {2}{U}{B}: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value. 8/8
| Name | Mana | Type | Text |
|---|---|---|---|
| Greed | 3B | Enchantment | {B}, Pay 2 life: Draw a card. |
| Gollum, Scheming Guide | 1B | Legendary Creature — Halfling Horror | Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn. 2/1 |
| Fading Hope | U | Instant | Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
| Krydle of Baldur's Gate | UB | Legendary Creature — Human Elf Rogue | Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1. Whenever you attack, you may pay {2}. If you do, target creature can't be blocked this turn. 1/3 |
| Spell Snuff | 1UU | Instant | Counter target spell. Fateful hour — If you have 5 or less life, draw a card. |
| Laquatus's Disdain | 1U | Instant | Counter target spell cast from a graveyard. Draw a card. |
| The Grim Captain | Legendary Creature — Skeleton Spirit Pirate | Menace, trample, lifelink, hexproof Whenever The Grim Captain attacks, each opponent sacrifices a nonland permanent. Then you may put an exiled creature card used to craft The Grim Captain onto the battlefield under your control tapped and attacking. 7/7 | |
| Eerie Ultimatum | WWBBBGG | Sorcery | Return any number of permanent cards with different names from your graveyard to the battlefield. |
| Prosperity | XU | Sorcery | Each player draws X cards. |
| Lawmage's Binding | 1WU | Enchantment — Aura | Flash Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. |