Card Codex

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17 May 2024: Card library updated.

Thalisse, Reverent Medium

3WB · Legendary Creature — Human Cleric

At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn. 3/4

Similar cards

Color identity:
NameManaTypeText
Daggerdrome Imp 1BCreature — Imp Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1
Aetherling 4UUCreature — Shapeshifter {U}: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step. {U}: Aetherling can't be blocked this turn. {1}: Aetherling gets +1/-1 until end of turn. {1}: Aetherling gets -1/+1 until end of turn. 4/5
Tamiyo, Compleated Sage 2GG/U/PULegendary Planeswalker — Tamiyo Compleated ({G/U/P} can be paid with {G}, {U}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) [+1]: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step. [−X]: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card. [−7]: Create Tamiyo's Notebook, a legendary colorless artifact token with "Spells you cast cost {2} less to cast" and "{T}: Draw a card." Loyalty 5
Sentinel of the Pearl Trident 4UCreature — Merfolk Soldier Flash When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.) 3/3
Mob Mentality REnchantment — Aura Enchant creature Enchanted creature has trample. Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.
Foe-Razer Regent 5GGCreature — Dragon Flying When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control. Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step. 4/5
Aeronaut Admiral 3WCreature — Human Pilot Flying Vehicles you control have flying. 3/1
Mirror-Sigil Sergeant 5WCreature — Rhino Soldier Trample At the beginning of your upkeep, if you control a blue permanent, you may create a token that's a copy of Mirror-Sigil Sergeant. 4/4
Barbarian Guides 2RCreature — Human Barbarian {2}{R}, {T}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. (It can't be blocked as long as defending player controls a snow land of that type.) 1/2
Dual Nature 4GGEnchantment Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature. Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. When Dual Nature leaves the battlefield, exile all tokens created with Dual Nature.
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