M:tG card similarity search
3WB · Legendary Creature — Human Cleric
At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn. 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Traproot Kami | G | Creature — Spirit | Defender; reach (This creature can block creatures with flying.) Traproot Kami's toughness is equal to the number of Forests on the battlefield. 0/* |
| Sorcerer's Broom | 2 | Artifact Creature — Spirit | Whenever you sacrifice another permanent, you may pay {3}. If you do, create a token that's a copy of Sorcerer's Broom. 2/1 |
| Ribbons of the Reikai | 4U | Sorcery — Arcane | Draw a card for each Spirit you control. |
| Sentinel of the Nameless City | 2G | Creature — Merfolk Warrior Scout | Vigilance Whenever Sentinel of the Nameless City enters the battlefield or attacks, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") 3/4 |
| Nahiri's Sacrifice | 1R | Sorcery | As an additional cost to cast this spell, sacrifice an artifact or creature with mana value X. Nahiri's Sacrifice deals X damage divided as you choose among any number of target creatures. |
| Lowland Oaf | 3R | Creature — Giant Warrior | {T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step. 3/3 |
| Curse of Clinging Webs | 2G | Enchantment — Aura Curse | Enchant player Whenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach. |
| Tolsimir Wolfblood | 4GW | Legendary Creature — Elf Warrior | Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. {T}: Create Voja, a legendary 2/2 green and white Wolf creature token. 3/4 |
| Hazoret's Favor | 2R | Enchantment | At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step. |
| Shacklegeist | 1U | Creature — Spirit | Flying Shacklegeist can block only creatures with flying. Tap two untapped Spirits you control: Tap target creature you don't control. 2/2 |