M:tG card similarity search
3U/P · Sorcery
({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
| Name | Mana | Type | Text |
|---|---|---|---|
| To Arms! | 1W | Instant | Untap all creatures you control. Draw a card. |
| Hollowhenge Huntmaster | Creature — Werewolf | Hexproof Other permanents you control have hexproof. At the beginning of combat on your turn, put two +1/+1 counters on each creature you control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 | |
| Laquatus's Creativity | 4U | Sorcery | Target player draws cards equal to the number of cards in their hand, then discards that many cards. |
| Purple-Crystal Crab | 1U | Creature — Crab | When Purple-Crystal Crab dies, draw a card. 1/1 |
| Grim Backwoods | Land | {T}: Add {C}. {2}{B}{G}, {T}, Sacrifice a creature: Draw a card. | |
| Immortal Coil | 2BB | Artifact | {T}, Exile two cards from your graveyard: Draw a card. If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game. |
| Wirewood Savage | 2G | Creature — Elf | Whenever a Beast enters the battlefield, you may draw a card. 2/2 |
| Ancestral Memories | 2UUU | Sorcery | Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard. |
| Bond of Insight | 3U | Sorcery | Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight. |
| Splinterfright | 2G | Creature — Elemental | Trample Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. At the beginning of your upkeep, mill two cards. */* |