Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Teysa, Envoy of Ghosts

5WB · Legendary Creature — Human Advisor

Vigilance, protection from creatures Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying. 4/4

Similar cards

Color identity:
NameManaTypeText
Earth XRRSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Earth deals X damage to each creature without flying.
Akki Battle Squad 5RCreature — Goblin Samurai Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this combat phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.) 6/6
Invasion Plans 2REnchantment All creatures block each combat if able. The attacking player chooses how each creature blocks each combat.
Urborg Phantom 2BCreature — Spirit Minion Urborg Phantom can't block. {U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn. 3/1
Ignite Disorder 1RInstant Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.
Mountain Goat RCreature — Goat Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 1/1
Zodiac Goat RCreature — Goat Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 1/1
Satyr Nyx-Smith 2RCreature — Satyr Shaman Haste Inspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, create a 3/1 red Elemental enchantment creature token with haste. 2/1
Time and Tide UUInstant Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.
Kukemssa Pirates 3UCreature — Human Pirate Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates assigns no combat damage this turn. 2/2
Page 347