Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Test of Endurance

2WW · Enchantment

At the beginning of your upkeep, if you have 50 or more life, you win the game.

Similar cards

Color identity:
NameManaTypeText
Sabertooth Cobra 2GCreature — Snake Whenever Sabertooth Cobra deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step. (A player with ten or more poison counters loses the game.) 2/2
From Beyond 3GEnchantment Devoid (This card has no color.) At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." {1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle.
Starscream, Power Hungry 3BLegendary Artifact Creature — Robot More Than Meets the Eye {2}{B} (You may cast this card converted for {2}{B}.) Flying Whenever you draw a card, if you're the monarch, target opponent loses 2 life. Whenever one or more creatures deal combat damage to you, convert Starscream. 2/3
Benevolent Offering 3WInstant Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying. Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.
Nature's Claim GInstant Destroy target artifact or enchantment. Its controller gains 4 life.
Campfire 1Artifact {1}, {T}: You gain 2 life. {2}, {T}, Exile Campfire: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library.
Curious Homunculus 1UCreature — Homunculus {T}: Add {C}. Spend this mana only to cast an instant or sorcery spell. At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus. 1/1
Outpost Siege 3REnchantment As Outpost Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. • Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.
Orim's Prayer 1WWEnchantment Whenever one or more creatures attack you, you gain 1 life for each attacking creature.
Senate Guildmage WUCreature — Human Wizard {W}, {T}: You gain 2 life. {U}, {T}: Draw a card, then discard a card. 2/2
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