Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Territorial Maro

4G · Creature — Elemental

Domain — Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control. */*

Similar cards

Color identity:
NameManaTypeText
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Invasion of Lorwyn 4BGBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Lorwyn enters the battlefield, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control.
Starfield of Nyx 4WEnchantment At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Sharp-Eyed Rookie 1GCreature — Human Detective Vigilance Whenever a creature enters the battlefield under your control, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/2
Abominable Treefolk 2GUSnow Creature — Treefolk Trample Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control. When Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. */*
Equipoise 2WEnchantment At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)
Keldon Arsonist 2RCreature — Human Soldier {1}, Sacrifice two lands: Destroy target land. 1/1
Brokers Initiate WCreature — Cat Citizen {4}{G/U}: Brokers Initiate has base power and toughness 5/5 until end of turn. 0/4
Ghost Quarter Land {T}: Add {C}. {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
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