Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Terashi's Grasp

2W · Sorcery — Arcane

Destroy target artifact or enchantment. You gain life equal to its mana value.

Similar cards

Color identity:
NameManaTypeText
Yoke of the Damned 1BEnchantment — Aura Enchant creature When a creature dies, destroy enchanted creature.
Exquisite Blood 4BEnchantment Whenever an opponent loses life, you gain that much life.
Runaway Growth 3GEnchantment — Aura Starting intensity 1 Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional amount of {G} equal to Runaway Growth's intensity. Then Runaway Growth intensifies by 1.
Desolation Giant 2RRCreature — Giant Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead. 3/3
Lich BBBBEnchantment As Lich enters the battlefield, you lose life equal to your life total. You don't lose the game for having 0 or less life. If you would gain life, draw that many cards instead. Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. When Lich is put into a graveyard from the battlefield, you lose the game.
Goblin Trashmaster 2RRCreature — Goblin Warrior Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact. 3/3
Phyrexian Tribute 2BSorcery As an additional cost to cast this spell, sacrifice two creatures. Destroy target artifact.
Cinder Cloud 3RRInstant Destroy target creature. If a white creature dies this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power.
Infernal Grasp 1BInstant Destroy target creature. You lose 2 life.
Imoti, Celebrant of Bounty 3GULegendary Creature — Naga Druid Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Spells you cast with mana value 6 or greater have cascade. 3/1
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