Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tentative Connection

3R · Sorcery

This spell costs {3} less to cast if you control a creature with menace. Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Targ Nar, Demon-Fang Gnoll RGLegendary Creature — Gnoll Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn. {2}{R}{G}: Double Targ Nar's power and toughness until end of turn. 2/2
Emerald Charm GInstant Choose one — • Untap target permanent. • Destroy target non-Aura enchantment. • Target creature loses flying until end of turn.
Ulcerate BInstant Target creature gets -3/-3 until end of turn. You lose 3 life.
Erebos's Emissary 3BEnchantment Creature — Snake Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead. Enchanted creature gets +3/+3. 3/3
Curse of Exhaustion 2WWEnchantment — Aura Curse Enchant player Enchanted player can't cast more than one spell each turn.
Goblin Grenade RSorcery As an additional cost to cast this spell, sacrifice a Goblin. Goblin Grenade deals 5 damage to any target.
Headless Skaab 2UCreature — Zombie Warrior As an additional cost to cast this spell, exile a creature card from your graveyard. Headless Skaab enters the battlefield tapped. 3/6
Park Re-Entry 3WWSorcery Return up to two target creature cards that each have a hat and/or mana value 3 or less from your graveyard to the battlefield.
Silburlind Snapper 5UCreature — Turtle Silburlind Snapper can't attack unless you've cast a noncreature spell this turn. 6/6
Keldon Strike Team 2RCreature — Human Warrior Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) When Keldon Strike Team enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. As long as Keldon Strike Team entered the battlefield this turn, creatures you control have haste. 3/1
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