Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tendrils of Agony

2BB · Sorcery

Target player loses 2 life and you gain 2 life. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Similar cards

Color identity:
NameManaTypeText
A-Dawnbringer Cleric 1WCreature — Human Cleric When Dawnbringer Cleric enters the battlefield, choose one — • Cure Wounds — You gain 2 life. • Dispel Magic — Destroy target enchantment. • Gentle Repose — Exile target card from a graveyard. 1/4
Abuna's Chant 3WInstant Choose one — • You gain 5 life. • Prevent the next 5 damage that would be dealt to target creature this turn. Entwine {2} (Choose both if you pay the entwine cost.)
Shadowheart, Cleric of War 1BRLegendary Creature — Human Elf Cleric Deathtouch At the beginning of your end step, Shadowheart, Cleric of War deals 1 damage to each player. Whenever you lose life during your turn, Shadowheart deals that much damage to each opponent. 4/4
Oath of Mages 1REnchantment At the beginning of each player's upkeep, that player chooses target player who has more life than they do and is their opponent. The first player may have Oath of Mages deal 1 damage to the second player.
Balm of Restoration 2Artifact {1}, {T}, Sacrifice Balm of Restoration: Choose one — • You gain 2 life. • Prevent the next 2 damage that would be dealt to any target this turn.
Metropolis Reformer 2WCreature — Angel Cleric Flying, vigilance You have hexproof. Whenever Metropolis Reformer is dealt damage, you gain that much life. 2/3
Corpse Augur 3BCreature — Zombie Wizard When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard. 4/2
Kavu Predator 1GCreature — Kavu Trample Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator. 2/2
Dawnbringer Cleric 1WCreature — Human Cleric When Dawnbringer Cleric enters the battlefield, choose one — • Cure Wounds — You gain 2 life. • Dispel Magic — Destroy target enchantment. • Gentle Repose — Exile target card from a graveyard. 1/3
Sword of War and Peace 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip {2}
Page 211