M:tG card similarity search
2U · Creature — Human Knight
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) When Tenacious Tomeseeker enters the battlefield, if it was bargained, return target instant or sorcery card from your graveyard to your hand. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| No One Left Behind | 4B | Sorcery | This spell costs {3} less to cast if it targets a creature card with mana value 3 or less. Return target creature card from your graveyard to the battlefield. |
| Izoni, Thousand-Eyed | 2BBGG | Legendary Creature — Elf Shaman | Undergrowth — When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard. {B}{G}, Sacrifice another creature: You gain 1 life and draw a card. 2/3 |
| Ingenuity Engine | 7 | Artifact | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) {1}, {T}, Sacrifice an artifact: Return target artifact you control to its owner's hand. |
| The Stone Brain | 2 | Legendary Artifact | {2}, {T}, Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery. |
| Angelic Renewal | 1W | Enchantment | Whenever a creature is put into your graveyard from the battlefield, you may sacrifice Angelic Renewal. If you do, return that card to the battlefield. |
| Wilson, Majestic Bear | 1GG | Legendary Creature — Bear Warrior | Reach, trample Ward {2} {1}{G}{G}, Exile Wilson from your graveyard: Target creature you control perpetually gets +1/+1 and gains reach, trample, and ward {2}. Activate only as a sorcery. 5/5 |
| Never Happened | 2B | Sorcery | Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. |
| Latchkey Faerie | 3U | Creature — Faerie Rogue | Flying Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. 3/1 |
| Traveling Minister | W | Creature — Human Cleric | {T}: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery. 1/1 |
| Sluggishness | 1R | Enchantment — Aura | Enchant creature Enchanted creature can't block. When Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand. |