M:tG card similarity search
1W · Sorcery
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
| Name | Mana | Type | Text |
|---|---|---|---|
| Divine Favor | 1W | Enchantment — Aura | Enchant creature When Divine Favor enters the battlefield, you gain 3 life. Enchanted creature gets +1/+3. |
| Herald's Reveille | U | Sorcery | Draw a card. If a permanent you controlled explored this turn, seek a Merfolk card instead. |
| Bountiful Promenade | Land | Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {W}. | |
| Luxury Suite | Land | Luxury Suite enters the battlefield tapped unless you have two or more opponents. {T}: Add {B} or {R}. | |
| Morphic Pool | Land | Morphic Pool enters the battlefield tapped unless you have two or more opponents. {T}: Add {U} or {B}. | |
| Rejuvenating Springs | Land | Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {U}. | |
| Sea of Clouds | Land | Sea of Clouds enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {U}. | |
| Spectator Seating | Land | Spectator Seating enters the battlefield tapped unless you have two or more opponents. {T}: Add {R} or {W}. | |
| Spire Garden | Land | Spire Garden enters the battlefield tapped unless you have two or more opponents. {T}: Add {R} or {G}. | |
| Training Center | Land | Training Center enters the battlefield tapped unless you have two or more opponents. {T}: Add {U} or {R}. |