M:tG card similarity search
3R · Instant
Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Cephalid Inkshrouder | 2U | Creature — Cephalid | Discard a card: Cephalid Inkshrouder gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.) 2/1 |
Vihaan, Goldwaker | RWB | Legendary Creature — Dwarf Warlock | Other outlaws you control have vigilance and haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) At the beginning of combat on your turn, you may have Treasures you control become 3/3 Construct Assassin artifact creatures in addition to their other types until end of turn. 3/3 |
Dragonlord Kolaghan | 4BR | Legendary Creature — Elder Dragon | Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life. 6/5 |
Sage of the Inward Eye | 2URW | Creature — Djinn Wizard | Flying Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn. 3/4 |
Mountain Bandit | R | Creature — Human Soldier Rogue | Haste 1/1 |
Gorilla War Cry | 1R | Instant | Cast this spell only during combat before blockers are declared. All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.) Draw a card at the beginning of the next turn's upkeep. |
Engineered Might | 3GW | Sorcery | Choose one — • Target creature gets +5/+5 and gains trample until end of turn. • Creatures you control get +2/+2 and gain vigilance until end of turn. |
Chaos Lord | 4RRR | Creature — Human | First strike At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even. Chaos Lord can attack as though it had haste unless it entered the battlefield this turn. 7/7 |
Scarred Vinebreeder | 1B | Creature — Elf Shaman | {2}{B}, Exile an Elf card from your graveyard: Scarred Vinebreeder gets +3/+3 until end of turn. 1/1 |
Impromptu Raid | 3R/G | Enchantment | {2}{R/G}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step. |