M:tG card similarity search
5UU · Sorcery
Take an extra turn after this one. Exile Temporal Mastery. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
| Name | Mana | Type | Text |
|---|---|---|---|
| The Long Reach of Night | 3B | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I, II — Each opponent sacrifices a creature unless they discard a card. III — Exile this Saga, then return it to the battlefield transformed under your control. |
| Lake Silencio | Plane — Earth | Still Point in Time — All spells have split second. (As long as a spell with split second is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Whenever chaos ensues, Lake Silencio deals 6 damage to target creature an opponent controls. If a creature dealt damage this way would die this turn, exile it instead. | |
| Agent of Erebos | 3B | Enchantment Creature — Zombie | Constellation — Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile target player's graveyard. 2/2 |
| Woodcloaker | 5G | Creature — Elf | Morph {2}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Woodcloaker is turned face up, target creature gains trample until end of turn. 3/3 |
| Brutal Expulsion | 2UR | Instant | Devoid (This card has no color.) Choose one or both — • Return target spell or creature to its owner's hand. • Brutal Expulsion deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. |
| Decoy Gambit | 2U | Instant | For each opponent, choose up to one target creature that player controls, then return that creature to its owner's hand unless its controller has you draw a card. |
| Suspicious Shambler | 3B | Creature — Zombie | {4}{B}{B}, Exile Suspicious Shambler from your graveyard: Create two 2/2 black Zombie creature tokens. Activate only as a sorcery. 4/2 |
| Psychic Theft | 1U | Sorcery | Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand. |
| Devout Chaplain | 2W | Creature — Human Cleric | {T}, Tap two untapped Humans you control: Exile target artifact or enchantment. 2/2 |
| Stalking Tiger | 3G | Creature — Cat | Stalking Tiger can't be blocked by more than one creature. 3/3 |