Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Temporal Distortion

3UU · Enchantment

Whenever a creature or land becomes tapped, put an hourglass counter on it. Each permanent with an hourglass counter on it doesn't untap during its controller's untap step. At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.

Similar cards

Color identity:
NameManaTypeText
Holdout Settlement Land {T}: Add {C}. ({C} represents colorless mana.) {T}, Tap an untapped creature you control: Add one mana of any color.
Survivors' Encampment Land — Desert {T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color.
Arms Depot Artifact — Contraption Whenever you crank Arms Depot, put two +1/+1 counters on target creature.
Dawnglare Invoker 2WCreature — Kor Wizard Flying {8}: Tap all creatures target player controls. 2/1
Karazikar, the Eye Tyrant 3BRLegendary Creature — Beholder Whenever you attack a player, tap target creature that player controls and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life. 5/5
Cultbrand Cinder 4B/RCreature — Elemental Shaman When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature. 3/3
Traumatic Visions 3UUInstant Counter target spell. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Tempest Owl 1UCreature — Bird Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.) Flying When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents. 1/2
Act of Heroism 1WInstant Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
Serum Tank 3Artifact Whenever Serum Tank or another artifact enters the battlefield, put a charge counter on Serum Tank. {3}, {T}, Remove a charge counter from Serum Tank: Draw a card.
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