Card Codex

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17 May 2024: Card library updated.

Temple Altisaur

4W · Creature — Dinosaur

If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage. 3/4

Similar cards

Color identity:
NameManaTypeText
Ghostfire 2RInstant Ghostfire is colorless. Ghostfire deals 3 damage to any target.
Blessed Sanctuary 3WWEnchantment Prevent all noncombat damage that would be dealt to you and creatures you control. Whenever a nontoken creature enters the battlefield under your control, create a 2/2 white Unicorn creature token.
Kill-Suit Cultist RCreature — Goblin Berserker Kill-Suit Cultist attacks each combat if able. {B}, Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead. 1/1
Kellan's Lightblades 1WInstant Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Kellan's Lightblades deals 3 damage to target attacking or blocking creature. If this spell was bargained, destroy that creature instead.
Sword of Kaldra 4Legendary Artifact — Equipment Equipped creature gets +5/+5. Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.) Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Akoum Hellkite 4RRCreature — Dragon Flying Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to any target. If that land is a Mountain, Akoum Hellkite deals 2 damage instead. 4/4
Rockcaster Platoon 5WWCreature — Rhino Soldier {4}{G}: Rockcaster Platoon deals 2 damage to each creature with flying and each player. 5/7
Commando Raid 2RInstant Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."
Clear Shot 2GInstant Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Samite Sanctuary 2WEnchantment {2}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.
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