Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Temper

X1W · Instant

Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

Similar cards

Color identity:
NameManaTypeText
Life Matrix 4Artifact {4}, {T}: Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature." Activate only during your upkeep.
Thunderwave 2RRSorcery Roll a d20. 1—9 | Thunderwave deals 3 damage to each creature. 10—19 | You may choose a creature. Thunderwave deals 3 damage to each creature not chosen this way. 20 | Thunderwave deals 6 damage to each creature your opponents control.
Suncrusher 9Artifact Creature — Construct Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) {4}, {T}, Remove a +1/+1 counter from Suncrusher: Destroy target creature. {2}, Remove a +1/+1 counter from Suncrusher: Return Suncrusher to its owner's hand. 3/3
Firefist Adept 4RCreature — Human Wizard When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control. 3/3
Virtue of Loyalty 3WWEnchantment At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures.
Smoldering Werewolf 2RRCreature — Werewolf Horror When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures. {4}{R}{R}: Transform Smoldering Werewolf. 3/2
Devastating Dreams RRSorcery As an additional cost to cast this spell, discard X cards at random. Each player sacrifices X lands. Devastating Dreams deals X damage to each creature.
Vadmir, New Blood 1BLegendary Creature — Vampire Rogue Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink. 2/2
Gale Force 4GSorcery Gale Force deals 5 damage to each creature with flying.
Needle Storm 2GSorcery Needle Storm deals 4 damage to each creature with flying.
Page 218