M:tG card similarity search
R · Instant
Exile target permanent you own or control. Draw a card at the beginning of the next turn's upkeep.
| Name | Mana | Type | Text |
|---|---|---|---|
| Storyteller Pixie | 3U | Creature — Faerie Wizard | Flying Whenever you cast an Adventure spell, draw a card. 3/3 |
| Historian of Zhalfir | 2UU | Creature — Human Wizard | Whenever Historian of Zhalfir attacks, if you control a Teferi planeswalker, draw a card. 3/3 |
| Kaust, Eyes of the Glade | R/WG | Legendary Creature — Dryad Detective | Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card. {T}: Turn target face-down attacking creature you control face up. 2/2 |
| Insight | 2U | Enchantment | Whenever an opponent casts a green spell, you draw a card. |
| Wall of Tombstones | 1B | Creature — Wall | Defender (This creature can't attack.) At the beginning of your upkeep, change Wall of Tombstones's base toughness to 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.) 0/1 |
| Serendib Efreet | 2U | Creature — Efreet | Flying At the beginning of your upkeep, Serendib Efreet deals 1 damage to you. 3/4 |
| Kharasha Foothills | Plane — Mongseng | Whenever a creature you control attacks a player, for each other opponent, you may create a token that's a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginning of the next end step. Whenever chaos ensues, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature. | |
| Seasoned Tactician | 2W | Creature — Human Advisor | {3}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage. 1/3 |
| Pygmy Kavu | 3G | Creature — Kavu | When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control. 1/2 |
| Forcefield | 3 | Artifact | {1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage. |