Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Telim'Tor's Edict

R · Instant

Exile target permanent you own or control. Draw a card at the beginning of the next turn's upkeep.

Similar cards

Color identity:
NameManaTypeText
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Flameskull 1RRCreature — Skeleton Flying Flameskull can't block. Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.) 3/1
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Tiana, Ship's Caretaker 3RWLegendary Creature — Angel Artificer Flying, first strike Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step. 3/3
Elemental Mastery 3REnchantment — Aura Enchant creature Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."
Transluminant 1GCreature — Dryad Shaman {W}, Sacrifice Transluminant: Create a 1/1 white Spirit creature token with flying at the beginning of the next end step. 2/2
Consecrated Sphinx 4UUCreature — Sphinx Flying Whenever an opponent draws a card, you may draw two cards. 4/6
Headliner Scarlett 3RLegendary Creature — Human Warlock Haste When Headliner Scarlett enters the battlefield, creatures target player controls can't block this turn. At the beginning of your upkeep, exile the top card of your library face down. You may look at and play that card this turn. 3/3
Felhide Spiritbinder 3RCreature — Minotaur Shaman Inspired — Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step. 3/4
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