Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Telepathy

U · Enchantment

Your opponents play with their hands revealed.

Similar cards

Color identity:
NameManaTypeText
Dramatic Rescue WUInstant Return target creature to its owner's hand. You gain 2 life.
Wei Assassins 3BBCreature — Human Soldier Assassin When Wei Assassins enters the battlefield, target opponent chooses a creature they control. Destroy that creature. 3/2
Stern Proctor UUCreature — Human Wizard When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand. 1/2
Quirion Ranger GCreature — Elf Ranger Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn. 1/1
Kor Firewalker WWCreature — Kor Soldier Protection from red Whenever a player casts a red spell, you may gain 1 life. 2/2
Nahiri, Forged in Fury 4RWLegendary Creature — Kor Artificer Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs. 5/4
Gretchen Titchwillow GULegendary Creature — Halfling Druid {2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield. 0/4
Conjurer's Mantle 1WArtifact — Equipment Equipped creature gets +1/+1 and has vigilance. Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Equip {1}
Scour 2WWInstant Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles.
Spring Cleaning 1GInstant Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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