M:tG card similarity search
2U · Creature — Human Wizard
When Telepathic Spies enters the battlefield, look at target opponent's hand. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Harvest Fear | 3B | Sorcery — Adventure | Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.) |
| Waking Nightmare | 2B | Sorcery — Arcane | Target player discards two cards. |
| Fire Imp | 2R | Creature — Imp | When Fire Imp enters the battlefield, it deals 2 damage to target creature. 2/1 |
| Case File Auditor | 2W | Creature — Human Detective | When Case File Auditor enters the battlefield and whenever you solve a Case, look at the top six cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You may spend mana as though it were mana of any color to cast Case spells. 1/4 |
| Elspeth's Nightmare | 2B | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target creature an opponent controls with power 2 or less. II — Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. III — Exile target opponent's graveyard. |
| Parhelion Patrol | 3W | Creature — Human Knight | Flying, vigilance Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 2/3 |
| Lava Zombie | 1BR | Creature — Zombie | When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand. {2}: Lava Zombie gets +1/+0 until end of turn. 4/3 |
| Tidal Courier | 3U | Creature — Merfolk | When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order. {3}{U}: Tidal Courier gains flying until end of turn. 1/2 |
| Enlightened Ascetic | 1W | Creature — Cat Monk | When Enlightened Ascetic enters the battlefield, you may destroy target enchantment. 1/1 |
| Pallimud | 2R | Creature — Beast | As Pallimud enters the battlefield, choose an opponent. Pallimud's power is equal to the number of tapped lands the chosen player controls. */3 |