Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tel-Jilad Lifebreather

4G · Creature — Troll Shaman

{G}, {T}, Sacrifice a Forest: Regenerate target creature. 3/2

Similar cards

Color identity:
NameManaTypeText
Heliod, Sun-Crowned 2WLegendary Enchantment Creature — God Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. {1}{W}: Another target creature gains lifelink until end of turn. 5/5
Orcish Medicine 1BInstant Target creature gains your choice of lifelink or indestructible until end of turn. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
You're in Command 1WSorcery Choose target creature you own and control. That creature becomes your commander. Any other commanders you have are no longer your commander. (That creature starts with a commander tax of {0}.)
Earth-Cult Elemental 4RRCreature — Elemental Siege Monster — When Earth-Cult Elemental enters the battlefield, roll a d20. 1—9 | Each player sacrifices a permanent. 10—19 | Each opponent sacrifices a permanent. 20 | Each opponent sacrifices two permanents. 6/6
Defense of the Heart 3GEnchantment At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
Stew the Coneys 2GInstant Target creature you control deals damage equal to its power to target creature you don't control. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Consume 2WBSorcery Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.
Amoeboid Changeling 1UCreature — Shapeshifter Changeling (This card is every creature type.) {T}: Target creature gains all creature types until end of turn. {T}: Target creature loses all creature types until end of turn. 1/1
Passwall Adept 1UCreature — Human Wizard {2}{U}: Target creature can't be blocked this turn. 1/3
Giant Trap Door Spider 1RGCreature — Spider {1}{R}{G}, {T}: Exile Giant Trap Door Spider and target creature without flying that's attacking you. 2/3
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