M:tG card similarity search
3UU · Creature — Merfolk Wizard
Flash When Teferi's Wavecaster enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timeless Voyager, reveal it, and put it into your hand. If you search your library this way, shuffle. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Unexpectedly Absent | XWW | Instant | Put target nonland permanent into its owner's library just beneath the top X cards of that library. |
| Nessian Demolok | 3GG | Creature — Beast | Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.) When Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent. 3/3 |
| Knucklebone Witch | B | Creature — Goblin Shaman | Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Knucklebone Witch. 1/1 |
| Moment of Truth | 1U | Instant | Look at the top three cards of your library. Put one of those cards into your hand, one into your graveyard, and one on the bottom of your library. |
| Wu Scout | 1U | Creature — Human Soldier Scout | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Wu Scout enters the battlefield, look at target opponent's hand. 1/1 |
| The Rani | 1UBR | Legendary Creature — Time Lord Scientist | Whenever The Rani enters the battlefield or attacks, create a red Aura enchantment token named Mark of the Rani attached to another target creature. That token has enchant creature and "Enchanted creature gets +2/+2 and is goaded." Whenever a goaded creature deals combat damage to one of your opponents, investigate. 3/4 |
| Auriok Champion | WW | Creature — Human Cleric | Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life. 1/1 |
| Reborn Hope | GW | Sorcery | Return target multicolored card from your graveyard to your hand. |
| Mirror Box | 3 | Artifact | The "legend rule" doesn't apply to permanents you control. Each legendary creature you control gets +1/+1. Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature. |
| Circle of Confinement | 1W | Enchantment | When Circle of Confinement enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield. Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life. |