M:tG card similarity search
· Legendary Land
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Teferi's Isle enters the battlefield tapped. {T}: Add {U}{U}.
| Name | Mana | Type | Text |
|---|---|---|---|
| Tainted Well | 2B | Enchantment — Aura | Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp. |
| Lightning Colt | 3RR | Instant Creature — Horse | When Lightning Colt enters the battlefield, it deals 3 damage to any target. 3/3 |
| Great Hall of the Citadel | Land | {T}: Add {C}. {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells. | |
| Topography Tracker | 2G | Creature — Merfolk Scout | When Topography Tracker enters the battlefield, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") If a creature you control would explore, instead it explores, then it explores again. 2/2 |
| Gothmog, Morgul Lieutenant | 3B | Legendary Creature — Human Soldier | When Gothmog, Morgul Lieutenant enters the battlefield, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) Creature tokens you control have deathtouch. 3/3 |
| Lukamina, Crocodile Form | 2GU | Legendary Creature — Crocodile Druid | When this creature specializes, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's untap step for as long as you control Lukamina, Crocodile Form. When Lukamina, Crocodile Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped. 4/4 |
| Storm Fleet Aerialist | 1U | Creature — Human Pirate | Flying Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked this turn. 1/2 |
| Cinder Marsh | Land | {T}: Add {C}. {T}: Add {B} or {R}. Cinder Marsh doesn't untap during your next untap step. | |
| Cloudcrest Lake | Land | {T}: Add {C}. {T}: Add {W} or {U}. Cloudcrest Lake doesn't untap during your next untap step. | |
| Lantern-Lit Graveyard | Land | {T}: Add {C}. {T}: Add {B} or {R}. Lantern-Lit Graveyard doesn't untap during your next untap step. |