M:tG card similarity search
WUU · Instant
Counter target spell. Each card in its controller's graveyard, hand, and library with the same name as that spell perpetually gains "This spell costs {2} more to cast."
| Name | Mana | Type | Text |
|---|---|---|---|
| Decree of Annihilation | 8RR | Sorcery | Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands. Cycling {5}{R}{R} ({5}{R}{R}, Discard this card: Draw a card.) When you cycle Decree of Annihilation, destroy all lands. |
| Snuff Out | 3B | Instant | If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. Destroy target nonblack creature. It can't be regenerated. |
| Wrexial, the Risen Deep | 3UUB | Legendary Creature — Kraken | Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.) Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. 5/8 |
| Multani, Yavimaya's Avatar | 4GG | Legendary Creature — Elemental Avatar | Reach, trample Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard. {1}{G}, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand. 0/0 |
| Sphinx's Decree | 1W | Sorcery | Each opponent can't cast instant or sorcery spells during that player's next turn. |
| Hapatra's Mark | G | Instant | Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.) |
| Thief of Sanity | 1UB | Creature — Specter | Flying Whenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. 2/2 |
| Kiyomaro, First to Stand | 3WW | Legendary Creature — Spirit | Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand. As long as you have four or more cards in hand, Kiyomaro has vigilance. Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life. */* |
| Aether Helix | 3GU | Sorcery | Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand. |
| Saving Grasp | U | Instant | Return target creature you own to your hand. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |