M:tG card similarity search
2UU · Legendary Enchantment
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
| Name | Mana | Type | Text |
|---|---|---|---|
| Prince Imrahil the Fair | WU | Legendary Creature — Human Noble | Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token. 2/2 |
| Deep Spawn | 5UUU | Creature — Homarid | Trample At the beginning of your upkeep, sacrifice Deep Spawn unless you mill two cards. {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A creature with shroud can't be the target of spells or abilities.) 6/6 |
| Conductive Current | RRR | Sorcery | Conductive Current deals 3 damage to each creature. Choose an instant or sorcery card in your hand. It perpetually gains "If this spell would deal noncombat damage to a permanent or player, it deals that much damage plus 2 instead." |
| Demonfire | XR | Sorcery | Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented. |
| Neheb, the Worthy | 1BR | Legendary Creature — Minotaur Warrior | First strike Other Minotaurs you control have first strike. As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0. Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card. 2/2 |
| Kess, Dissident Mage | 1UBR | Legendary Creature — Human Wizard | Flying Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead. 3/4 |
| Big Spender | 1R | Creature — Devil Citizen | Haste Whenever one or more creatures you control become blocked, create a Treasure token. Sacrifice two artifacts: Draft a card from Big Spender's spellbook. 2/1 |
| Ekundu Griffin | 3W | Creature — Griffin | Flying, first strike 2/2 |
| Peregrine Griffin | 4W | Creature — Griffin | Flying First strike (This creature deals combat damage before creatures without first strike.) 2/4 |
| Razorfoot Griffin | 3W | Creature — Griffin | Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.) 2/2 |