Card Codex

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17 May 2024: Card library updated.

Teeka's Dragon

9 · Artifact Creature — Dragon

Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.) 5/5

Similar cards

Color identity:
NameManaTypeText
Dissatisfied Customer 2BCreature — Vampire Guest Flying, haste When Dissatisfied Customer enters the battlefield, roll a six-sided die. If the result is 3 or less, you lose that much life. 2/1
Angelic Curator 1WCreature — Angel Spirit Flying, protection from artifacts 1/1
Case of the Trampled Garden 2GEnchantment — Case When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Favorable Winds 1UEnchantment Creatures you control with flying get +1/+1.
Trained Condor 2UCreature — Bird Flying Whenever Trained Condor attacks, another target creature you control gains flying until end of turn. 2/1
The Balrog of Moria 4BBRLegendary Creature — Avatar Demon Trample, haste When The Balrog of Moria dies, you may exile it. When you do, for each opponent, exile up to one target creature that player controls. Cycling {3}{R} ({3}{R}, Discard this card: Draw a card.) When you cycle The Balrog of Moria, create two Treasure tokens. 8/8
Goblin Test Pilot 1URCreature — Goblin Pilot Wizard Flying {T}: Goblin Test Pilot deals 2 damage to any target chosen at random. 0/2
Molten Monstrosity 7RCreature — Hellion This spell costs {X} less to cast, where X is the greatest power among creatures you control. Trample 5/5
Kinscaer Harpoonist 3UCreature — Kithkin Soldier Flying Whenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn. 2/2
Shadow Puppeteers 6UCreature — Faerie Wizard Flying, ward {2} When Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying. Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn. 4/4
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