M:tG card similarity search
1R · Enchantment
Each land card in your hand has cycling {R}. Cycling {2} ({2}, Discard this card: Draw a card.)
Name | Mana | Type | Text |
---|---|---|---|
Crystal Seer | 4U | Creature — Vedalken Wizard | When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order. {4}{U}: Return Crystal Seer to its owner's hand. 2/2 |
Prophet of Kruphix | 3GU | Creature — Human Wizard | Untap all creatures and lands you control during each other player's untap step. You may cast creature spells as though they had flash. 2/3 |
Spellkeeper Weird | 2U | Creature — Weird | {2}, {T}, Sacrifice Spellkeeper Weird: Return target instant or sorcery card from your graveyard to your hand. 1/4 |
Murasa Ranger | 3G | Creature — Human Warrior Ranger | Landfall — Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger. 3/3 |
Swashbuckler's Whip | 1 | Artifact — Equipment | Equipped creature has reach, "{2}, {T}: Tap target artifact or creature," and "{8}, {T}: Discover 10." (Exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) Equip {1} |
Lantern Spirit | 2U | Creature — Spirit | Flying {U}: Return Lantern Spirit to its owner's hand. 2/1 |
Forgeborn Phoenix | 1RR | Artifact Creature — Equipment Phoenix | Flying Equipped creature has flying. Whenever Forgeborn Phoenix or equipped creature dies, it perpetually gains "Whenever an equipped creature you control deals combat damage to a player or planeswalker, return this card from your graveyard to the battlefield tapped." Reconfigure {R} 2/2 |
Sunstone | 3 | Artifact | {2}, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn. |
Imoen, Wise Trickster | 1GU | Legendary Creature — Human Rogue Wizard | Imoen, Wise Trickster can't be blocked. Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, draw a card and you may play an additional land this turn. 3/2 |
Tenacious Tomeseeker | 2U | Creature — Human Knight | Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) When Tenacious Tomeseeker enters the battlefield, if it was bargained, return target instant or sorcery card from your graveyard to your hand. 3/2 |