Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tectonic Instability

2R · Enchantment

Whenever a land enters the battlefield, tap all lands its controller controls.

Similar cards

Color identity:
NameManaTypeText
Lair Delve 2GSorcery Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Malakir Rebirth BInstant Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Ghirapur Aether Grid 2REnchantment Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to any target.
Vildin-Pack Alpha Creature — Werewolf Whenever a Werewolf enters the battlefield under your control, you may transform it. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. 4/3
Infinity Elemental 4RRRCreature — Elemental (This creature has INFINITE POWER.) ∞/5
Burn at the Stake 2RRRSorcery As an additional cost to cast this spell, tap any number of untapped creatures you control. Burn at the Stake deals damage to any target equal to three times the number of creatures tapped this way.
Magus of the Future 2UUUCreature — Human Wizard Play with the top card of your library revealed. You may play lands and cast spells from the top of your library. 2/3
Path to the World Tree 1GEnchantment When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}{W}{U}{B}{R}{G}, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token.
Escape to the Wilds 3RGSorcery Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn.
Fleshmad Steed 1BCreature — Horse Whenever another creature dies, tap Fleshmad Steed. 2/2
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