Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tectonic Instability

2R · Enchantment

Whenever a land enters the battlefield, tap all lands its controller controls.

Similar cards

Color identity:
NameManaTypeText
Sleep Paralysis 3UEnchantment — Aura Enchant creature When Sleep Paralysis enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Waterknot 1UUEnchantment — Aura Enchant creature When Waterknot enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Prison Realm 2WEnchantment When Prison Realm enters the battlefield, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield. When Prison Realm enters the battlefield, scry 1.
Mountain Valley Land Mountain Valley enters the battlefield tapped. {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Akoum Flameseeker 2RCreature — Human Shaman Ally Cohort — {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card. 3/2
River Sneak 1UCreature — Merfolk Warrior River Sneak can't be blocked. Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn. 1/1
Urza's Contact Lenses 0Artifact Urza's Contact Lenses enters the battlefield tapped. Urza's Contact Lenses doesn't untap during your untap step. As long as Urza's Contact Lenses is untapped, all players play with their hands revealed. Clap your hands twice: You may tap or untap Urza's Contact Lenses.
Shard Volley RInstant As an additional cost to cast this spell, sacrifice a land. Shard Volley deals 3 damage to any target.
Tameshi, Reality Architect 2ULegendary Creature — Moonfolk Wizard Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn. {X}{W}, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery. 2/3
Grasslands Land Grasslands enters the battlefield tapped. {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
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