M:tG card similarity search
2R · Enchantment
Whenever a land enters the battlefield, tap all lands its controller controls.
| Name | Mana | Type | Text |
|---|---|---|---|
| Pantlaza, Sun-Favored | 2RGW | Legendary Creature — Dinosaur | Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) 4/4 |
| Runic Armasaur | 1GG | Creature — Dinosaur | Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card. 2/5 |
| Genju of the Falls | U | Enchantment — Aura | Enchant Island {2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land. When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand. |
| Bond of Discipline | 4W | Sorcery | Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn. |
| Dire Fleet Interloper | 3B | Creature — Human Pirate | Menace When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/2 |
| Annie Flash, the Veteran | 3RGW | Legendary Creature — Human Rogue | Flash When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. 4/5 |
| Wavesifter | 3GU | Creature — Elemental | Flying When Wavesifter enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Evoke {G}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/2 |
| Numot, the Devastator | 3URW | Legendary Creature — Dragon | Flying Whenever Numot, the Devastator deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands. 6/6 |
| Generous Patron | 2G | Creature — Elf Advisor | When Generous Patron enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) Whenever you put one or more counters on a creature you don't control, draw a card. 1/4 |
| Traveler's Amulet | 1 | Artifact | {1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. |