M:tG card similarity search
U · Creature — Spirit
Sacrifice Teardrop Kami: You may tap or untap target creature. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Malamet Scythe | 2G | Artifact — Equipment | Flash When Malamet Scythe enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+2. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) |
| Mirran Banesplitter | R | Artifact — Equipment | Flash When Mirran Banesplitter enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
| Paladin's Shield | 1W | Artifact — Equipment | Flash When Paladin's Shield enters the battlefield, attach it to target creature you control. Equipped creature gets +0/+2. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
| Arm with Aether | 2U | Sorcery | Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand." |
| Goblin Firebug | 1R | Creature — Goblin | When Goblin Firebug leaves the battlefield, sacrifice a land. 2/2 |
| Suspicious Bookcase | 2 | Artifact Creature — Wall | Defender {3}, {T}: Target creature can't be blocked this turn. 0/4 |
| Rise | UB | Sorcery | Return target creature card from a graveyard and target creature on the battlefield to their owners' hands. |
| Niambi, Esteemed Speaker | WU | Legendary Creature — Human Cleric | Flash When Niambi, Esteemed Speaker enters the battlefield, you may return another target creature you control to its owner's hand. If you do, you gain life equal to that creature's mana value. {1}{W}{U}, {T}, Discard a legendary card: Draw two cards. 2/1 |
| Buzz Buggy | Artifact — Contraption | Whenever you crank Buzz Buggy, target creature gets +2/+0 and gains trample until end of turn. | |
| Goblin Kites | 1R | Enchantment | {R}: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature. |