Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tazeem Raptor

2W · Creature — Bird

Flying When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand. 2/2

Similar cards

Color identity:
NameManaTypeText
Koilos Roc 4UCreature — Bird Flash Flying When Koilos Roc enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 3/3
Ashnod's Intervention BInstant Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."
Cephalid Constable 1UUCreature — Cephalid Wizard Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand. 1/1
Repeal XUInstant Return target nonland permanent with mana value X to its owner's hand. Draw a card.
Flickerwisp 1WWCreature — Elemental Flying When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3/1
Plundering Predator 4RCreature — Dragon Flying When Plundering Predator enters the battlefield, you may discard a card. If you do, draw a card. 3/3
Familiar's Ruse UUInstant As an additional cost to cast this spell, return a creature you control to its owner's hand. Counter target spell.
Archive Dragon 4UUCreature — Dragon Wizard Flying Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When Archive Dragon enters the battlefield, scry 2. 4/6
Swiftgear Drake 5Artifact Creature — Drake Flying, haste When Swiftgear Drake enters the battlefield, put up to one target card from a graveyard on the bottom of its owner's library. 2/4
Elite Spellbinder 2WCreature — Human Cleric Flying When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast. 3/1
Page 88