M:tG card similarity search
· Plane — Zendikar
Creatures can't block. Whenever chaos ensues, draw a card for each land you control.
| Name | Mana | Type | Text |
|---|---|---|---|
| Spellbane Centaur | 2G | Creature — Centaur | Creatures you control can't be the targets of blue spells or abilities from blue sources. 3/2 |
| Opaline Sliver | 1WU | Creature — Sliver | All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card." 2/2 |
| Merfolk Skyscout | 2UU | Creature — Merfolk Scout | Flying Whenever Merfolk Skyscout attacks or blocks, untap target permanent. 2/3 |
| Filigree Fracture | 2G | Instant | Destroy target artifact or enchantment. If that permanent was blue or black, draw a card. |
| Fiery Encore | 4R | Sorcery | Discard a card, then draw a card. When you discard a nonland card this way, Fiery Encore deals damage equal to that card's mana value to target creature or planeswalker. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
| Peppersmoke | B | Tribal Instant — Faerie | Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card. |
| Weathered Wayfarer | W | Creature — Human Nomad Cleric | {W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you. 1/1 |
| Secrets of the Golden City | 1UU | Sorcery | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Draw two cards. If you have the city's blessing, draw three cards instead. |
| Berserker's Frenzy | 2R | Instant | Cast this spell only before combat or during combat before blockers are declared. Roll two d20 and ignore the lower roll. 1—14 | Choose any number of creatures. They block this turn if able. 15—20 | You choose which creatures block this turn and how those creatures block. |
| UNIT Headquarters | Plane — Earth | When you planeswalk to UNIT Headquarters and at the beginning of your upkeep, create a tapped 1/1 white Soldier creature token. Whenever chaos ensues, put a +1/+1 counter on each creature you control. |