M:tG card similarity search
· Plane — Zendikar
Creatures can't block. Whenever chaos ensues, draw a card for each land you control.
| Name | Mana | Type | Text |
|---|---|---|---|
| Lair of the Hydra | Land | If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. {T}: Add {G}. {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0. | |
| Ray of Ruin | 4B | Sorcery | Exile target creature, Vehicle, or nonbasic land. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) |
| Woodland Acolyte | 2W | Creature — Human Cleric | When Woodland Acolyte enters the battlefield, draw a card. 2/2 |
| Prismatic Omen | 1G | Enchantment | Lands you control are every basic land type in addition to their other types. |
| Echo Circlet | 2 | Artifact — Equipment | Equipped creature can block an additional creature each combat. Equip {1} |
| Shoal Kraken | 4U | Creature — Kraken | Constellation — Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card. 3/5 |
| Tel-Jilad Defiance | 1G | Instant | Target creature gains protection from artifacts until end of turn. Draw a card. |
| Academic Dispute | R | Instant | Target creature blocks this turn if able. You may have it gain reach until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
| Merfolk Looter | 1U | Creature — Merfolk Rogue | {T}: Draw a card, then discard a card. 1/1 |
| Canoptek Spyder | 5 | Artifact Creature — Spider | Flying Fabricator Claw Array — Whenever another nontoken artifact creature or Vehicle enters the battlefield under your control, draw a card. 4/4 |