M:tG card similarity search
· Creature — Werewolf
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Heartwood Treefolk | 2GG | Creature — Treefolk | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 3/4 |
| Killian, Ink Duelist | WB | Legendary Creature — Human Warlock | Lifelink Menace (This creature can't be blocked except by two or more creatures.) Spells you cast that target a creature cost {2} less to cast. 2/2 |
| Bloodbraid Elf | 2RG | Creature — Elf Berserker | Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/2 |
| Markov Warlord | 5R | Creature — Vampire Warrior | Haste When Markov Warlord enters the battlefield, up to two target creatures can't block this turn. 4/4 |
| Ornery Tumblewagg | 2G | Creature — Brushwagg Mount | At the beginning of combat on your turn, put a +1/+1 counter on target creature. Whenever Ornery Tumblewagg attacks while saddled, double the number of +1/+1 counters on target creature. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 2/2 |
| Ballroom Brawlers | 3WW | Creature — Human Warrior | Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn. 3/5 |
| Packsong Pup | 1G | Creature — Wolf | At the beginning of combat on your turn, if you control another Wolf or Werewolf, put a +1/+1 counter on Packsong Pup. When Packsong Pup dies, you gain life equal to its power. 1/1 |
| Welcome to . . . | 1GG | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga. II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn. III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control. |
| Bequeathal | G | Enchantment — Aura | Enchant creature When enchanted creature dies, you draw two cards. |
| Reliquary Monk | 2W | Creature — Human Monk Cleric | When Reliquary Monk dies, destroy target artifact or enchantment. 2/2 |